Knightmare Gold Released!
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Note: In 3.57MHz MSX running at 50Hz the smooth scroll is available, but it is not supported, since
it will not work on many situations. Sorry.
It's hard to believe of any MSX fan who has never heard of a certain name: Knightmare.
It's even harder to believe that this name doesn't bring joyfull memories for all those who
know what it relates to. And you may ask what does it relate to?
Knightmare is, maybe, the best game ever produced in 32Kbytes for the MSX 1 computer series.
As never seen before, a game with such restriction in memory usage had explored so many
resources of the MSX computer, with so long and different stages, and breath taking scenes
that translate the ambience of the story so well, mixing dozens of different enemies (and
dozens of them simultaneously on screen!), many different weapons, power-ups, final stage
bosses and so rich in details...and not least important, a great music that puts the player
in "the mood".
With such great success, it was more than natural for the original publisher - Konami - to create
some sequels of also great success. However, all of Knightmare's sequels were based on the first
MSX series (MSX1) and, although using more memory - 128Kbytes & 256Kbytes, respectively - did not
made use of any additional hardware such as extra sound cards or MSX2 resources already available
Nevertheless, it was hard to resist the temptation of publishing an enhanced version...at least
of the first game. And that was exactly what the Konami itself did, in the well known Konami
Game Collection, when they released a version of this famous game that made use of its wavetable
sound cartridge, the SCC...and then music was brought to life, reaching another level!
It was only recently - 17 years after it's original release date - when the game has gained it's
greatest "power-up": a CD-ROM based version, with versions of the original songs exclusively
designed for it.
This version created a lot of interest in the MSX community in Brazil, when then people
started to discuss here and there a brand new idea: why not upgrade the original MSX1
game to a MSX2 game, getting the benefits of the resources available in this machine to
improve even more what was already great?
As a result of this idea and the joint effort of several members of the MSX community in
Brazil, Knightmare Gold was created, a new version of the game that was released in the
MSX JaŁ 2005 Meeting (Brazil's spring ending season) in celebration of Knightmare's 20th
The Knightmare Gold game combines the characteristics of the Knightmare CD, Knightmare SCC
and a brand new programming of a major part of the game to benefit from the several resources
available to MSX2 and other more advanced series... and even some enhancements on the MSX1
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