Progress

MSX SimCity version 1.0 features are (things noted here are not present on original version):

  • Complete conversion from Spectrum (but the bugs!).
  • It is possible to load a city from title screen (no need to wait a long "generating landscape"!).
  • SaveGames stores full data PLUS game configurations, such as game speed, music state, selected difficult and so on.
  • Starting map is always random (unless the user select a specific seed inside the game menu).
  • Special menu to config music and sound status (ON/OFF).
  • Improved pointer movement, which is 4x4 when using joystick or keyboard (speccy was 4x1, which was annoying).
  • New pointer used when "pan" button is pressed.
  • The numbers on status screen are now ordered just like the numeric keypad.
  • Special character font based on the original Spectrum one
  • Compatible with any MSX computer (yes!)
  • PSG music when 128KB of memory mapper is detected (even on MSX1!) - STOP can be used to disable/enable it
  • Joystick support (keep a button pressed while loading).
  • Mouse support (even on MSX1!).
  • Use of sprites to show the pointer (blinking, nice!).
  • Palette specially designed when running on MSX2 or better computers, based on ZX Spectrum palette.
  • Some colors changed from original to add more colors to the game.
  • It is a "file" version. That is: it will run from disk or hard disk.
  • Compatible with any MSX-DOS version (from 1.0 to 2.4).
  • MSX-DOS Friendly: the game allows "exit to DOS".
  • "Full" speed (faster than Spectrum) when running on 7MHz (or faster) computers.
  • On faster computers the game is sync'ed using HALT instruction.
  • "Playable" speed (similar to Spectrum) when running on 3.57MHz or more.
  • The minimum requirements for any MSX are 64Kbytes RAM, 16KBytes VRAM and DOS 1.x.
  • The recommended/optimum equipment is: MSX2 running at 7MHz (or more), 128KBytes RAM, 16KBytes VRAM, DOS 2.x and HardDisk.
  • I am thinking to add the following features:

  • None.
  • Improvements that will not be:

  • Screen N conversion or (even more) graphical colorization.
  • Visitante #61557 desta página

    03/19/2008


    # SimCity v1.0.0 released!


    03/11/2008


    # Web Page is now online!


    02/11/2008


    # Project started!